请问这段蓝图写成代码要如何写呢? 
 
[mw_shl_code=cpp,false]AMyActor::AMyActor(UTexture2D* PickUpTexture, class Actor* PickUpClass, FString PickUpName) 
{ 
         // Set this actor to call Tick() every frame.  You can turn this off to improve performance if you don't need it. 
        PrimaryActorTick.bCanEverTick = true; 
 
        PickUpTexture = PickUpTexture; 
        PickUpClass =  
        PickUpName = PickUpName; 
 
        PickUpMesh = CreateDefaultSubobject<UStaticMeshComponent>(FName("PickUpMesh1")); 
 
}[/mw_shl_code] 
 
那两个PickUpTexture连起来,请问是赋值的意思还是==的意思呢?感谢。 
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