FString 如何带变量转中文
TEXT("%S"),STR 这样转是不行的~!!!!!求解~!!!顺便想知道其中的转转换方式:
1、FString -><- std::string
2、FString -><- char *
3、std::string ->< char *
wiki是个好东西要多用。
//std::string to FString
std::string str = "Flowers";
FString UE4Str(str.c_str());
//FString to std::string
FString UE4Str = "Flowers";
std::string MyStdString(TCHAR_TO_UTF8(*UE4Str));
https://docs.unrealengine.com/latest/CHN/Programming/UnrealArchitecture/StringHandling/index.html
https://wiki.unrealengine.com/String_Conversions:_FString_to_FName,_FString_to_Int32,_Float_to_FString method 发表于 2017-5-5 17:46
https://docs.unrealengine.com/latest/CHN/Programming/UnrealArchitecture/StringHandling/index.html
h ...
晕, 这也太偷懒了吧
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